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The Normandy Reborn

Posted May 24, 2011. By Lauri

So, what'd we got?
Work has been slow lately, and for that I apologise. I had a thought, and planned out a doable "remake" of Gondor's units. Why? Here is my reason;

The mod's story. Gondor has been invaded by forces of Rhûn, and Minas Tirith lies in ruins. King Eldaravir flees before all hope is lost. They make a new capital in Dol Amroth. Now, it only makes sense that the
biggest part of the army will come from the fiefdoms of Gondor, so that is exactly what I have done with the units list of Gondor:
I've redone it. Most changes are purely cosmetic, but you can watch the new list here.

Here are some renders of the new units of Gondor.
First, the Swordsmen of Lamedon; second, the Bowmen of Blackroot Vale; and third, the Riders of Pinnath Gelin
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Secondly, I've made some progress on Harad as well.
The Haradrim Siege Ladder. Now, I'll explain something about it. I wanted a rope ladder from the start, to have a unique one (I did get the idea from RA though). Now, this man carrying the ladder, is carrying a HUGE ladder compared to himself and everyone else. It looks ridiculous, it truly does. It looks very unbelievable. But in the end, it's all I bother to do. And I think it acctually looks good in-game, even if the ladders a little oversized. Okay, it's BIG compared to him, especially on the render! I don't give a frak, because I can't get hung up on petty details on every godsdamn thing.
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Lastly, I have in-game screenies. I thought I had 8, but it turns out 4 of them was from the last batch, that I didn't know I had out, so you'll only get 4.
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You can enter the site from my signature. That'll be all, dismissed.
Reference for cookie!

| 4 Comments |

Small haradrim update

Posted August 1, 2010. By Lauri

Okay, so I've got a small update for you.

The Cavalry Raiders are "done" in the regard that they're bound to a skeleton and work in-game.
I've yet to add diversity to any of the Haradrim units, and for now they will all be the same.
Reason for this is that I'd rather have a Harad faction mostly up and running, than to waste my
motivation on trying to make good looking haradrim skins, which I simply can't!

Second units is the Hasharii.. They've been in the mod's asset for a long time, as Matias created them
a long time ago. I even remember that he wanted to redo them 'cause he meant they were so
outdated and ugly. Using the same reason as above, they'll do fine.

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I've also checked and see abit on the tech tree for the different faction and came to the conclusion:
Balace isn't there. Simple as that. Gondor and Harad has 4 elite or semi-elite units, while Rohan
and Rhûn has the more appropriate amount of 1. There's also other weird stuff, like having
5 different melee infantry for Gondor.. I mean, how many do they really need? Not 5..
I'm only satisfied with Rohan's at the moment, so the other factions will change, Rhûn being
the only possible exception to that rule.

Also I'm having troubles with the spells that allows the forces of Kingdom of Rohan and Gondor
to be buildt. Basically, you don't need to purchase the spell to be able to build them, making the
spell useless. I might look more into the spells and redo them, but since most are basic units,
they come to late in the game.. So anyone who want's to suggest new spells for Rohan and Gondor,
go ahead! I'd love to hear 'em!

So stay tuned for the next update, when I'll hopefully have some more renders and screenshots
for you, but also an updated tech tree..

| 6 Comments |

New beta released!

Posted December 19, 2008. By Lauri

Hey all!

It's time for a new beta for you all! :p
This time around, much has been done to the mod... In addition to Gondor, Rhun are considered done, which means you can do head on battles with two complete factions! For the record, I'd say that Rohan is above 60%, if not 70%! A couple of heroes and a single unit missing, that's all... Means it's playable, but lacks heroes to lead them.. but spam units and that shouldn't be a problem :D

Go here to access the download page, or click here for a direct download.

I hope you'll enjoy the beta, and I really hope you won't forget two important things about it;
Report bugs here
Suggest suggestions here

And of course, if for some reason you can't get it to work, simply post in this thread, and I'll help you as good as I can :mad2:

Anyways, that's it folks! Again, I hope you enjoy it, as it's my Christmas present to you all, even if you don't celebrate! ;)

| 29 Comments |

Catapult

Posted November 26, 2008. By Lauri

Hey all

I've only got a small pic for you today, and well... It's not final product, as you'll easily see on the catapult itself, but it's all you'll get in the next beta :p

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On another hand, I've been lack motivation for a few weeks now, but that doesn't mean no beta for Christmas ;)
It's just, gonna lack a few things that I wanted to have in the beta... But now atleast Gondor and Rhun should be as complete as I can get them, and much more improved since the last beta.. And of course, Rohan's gotten quite a few new things :grin:
Uhm, no I haven't decided on the last tier one power for Rhun, so that's lacking.. :sad:

Well, that's it... After the beta I'll be taking trying to take a break... It will most likely fail, and I'll still be here every day, but not mod.. :sad: I do hope that I either get more motivation to work after a successful break, or just leave this place for good... only time will tell, but I've had a great time here though :)

| 37 Comments |

A spear day, a red day..

Posted October 25, 2008. By Lauri

Hey all, it's the 5th update of Rohan in a row...
You could call me busy, or you could call me lazy, I'd go for both ;)

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Those are the latest additions to the mod :D
That means, that there's really little left to do for Rohan to complete it, and that there's hope for another release before Christmas :D
Which I really hope will happen, because last release was only because I was tired of modding, and I'm not that now :wink_new:

This also means that I'm finally done with reusing everything about Rohan... :p After I created the Rohirrim, I've been sampling so much of their skins, that many of the newest things are pure lack-of-making-to-uniques... Some are though, but not all :)

Anyways, that's it for this update :D I had planned to have a couple of anims with it, but I never got around doing those :D

| 12 Comments |

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