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Knights of a golden ship and a silver swan
Posted August 7, 2012. By Lauri
Hey everyone!
Now it's over a year since the last update, and it's been over 5 years since I started on this mod(!). What have I got today? Remakes... Yes, damn the self criticism.. I wanted to improve those who bears the token of a golden ship and a silver swan..

Eranoth, the Prince of Dol Amroth, has been redone. He wears a cape, a sword and no helmet to distinguish himself from his knights.

And of course his Knights of Dol Amroth has been redone to fit. No, they don't come dismounted. They have been assigned to the be only cavalry unit that Gondor has, as I have been doing some pre-balance work, trying to settle the factions with a decent amount of unit types that resemble their overall theme. This means that Gondor will have infantry as their main focus again, while Rohan will be more cavalry oriented and less about infantry than they are now. Same applies for Harad and Rhun and their themes. If you visit the site, you'll see an outdated category of how it used to be.
That is all, if there's anything you wonder let me know!
Keep your eye on the horizon, I've heard reports of Haradrim gathering an army in the South...
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13 Comments | Small haradrim update
Posted August 1, 2010. By Lauri
Okay, so I've got a small update for you.
The Cavalry Raiders are "done" in the regard that they're bound to a skeleton and work in-game. I've yet to add diversity to any of the Haradrim units, and for now they will all be the same. Reason for this is that I'd rather have a Harad faction mostly up and running, than to waste my motivation on trying to make good looking haradrim skins, which I simply can't!
Second units is the Hasharii.. They've been in the mod's asset for a long time, as Matias created them a long time ago. I even remember that he wanted to redo them 'cause he meant they were so outdated and ugly. Using the same reason as above, they'll do fine.

I've also checked and see abit on the tech tree for the different faction and came to the conclusion: Balace isn't there. Simple as that. Gondor and Harad has 4 elite or semi-elite units, while Rohan and Rhûn has the more appropriate amount of 1. There's also other weird stuff, like having 5 different melee infantry for Gondor.. I mean, how many do they really need? Not 5.. I'm only satisfied with Rohan's at the moment, so the other factions will change, Rhûn being the only possible exception to that rule.
Also I'm having troubles with the spells that allows the forces of Kingdom of Rohan and Gondor to be buildt. Basically, you don't need to purchase the spell to be able to build them, making the spell useless. I might look more into the spells and redo them, but since most are basic units, they come to late in the game.. So anyone who want's to suggest new spells for Rohan and Gondor, go ahead! I'd love to hear 'em!
So stay tuned for the next update, when I'll hopefully have some more renders and screenshots for you, but also an updated tech tree..
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6 Comments | T4A Reborn
Posted July 23, 2010. By Lauri
Hey all
With this news post I am now officially back on track with the mod. It's been over a year since last time I touched it, if I remember correct. I don't know if I'll be able to complete the mod before I again lose the motivation to get it done, but I do know that I will release another BETA with a finished Rohan faction, before I eventually stop. You can count on that.
Currently I don't feel like stopping though, and I've now finally gotten around to make stuff! Some of you may already have noticed this before, but here goes again:
 As you can tell, this is the Rohan Royal Guards, with their captain Éoelm. During my last year I seemed to have lost alot of my web-templates, meaning the templates I used for the renders and stuff like that, so I've taken a new approach, which I find better, and you'll also be able to spot what's new and what's old.
I've also got an animation for the Royal Guards, which is what some of you might've seen before:

Lastly, in-game screenshots:

There's a couple of more screens here, check below the T4A Reborn mark. Bear in mind that from now on I won't add fancy markers for seperate dates, instead I'll just pile them up below the T4A Reborn marker, of course with a space so you can more easily see what's old and what's new.
So, in case you want to visit the site, please check out Rohan's section now, as there's a nice little detail there that wasn't there last time you checked. What's that, you ask? Well, if my calculations are correct, which they are, there's only one picture missing on there. Yeah, Rohan's only missing one hero and it's done! That doesn't mean there'll be another BETA out when he's done, as I'd like to get as much of Harad done as possible before that time comes.. That's all for this time, do stay tuned!
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5 Comments | New beta released!
Posted December 19, 2008. By Lauri
Hey all!
It's time for a new beta for you all!  This time around, much has been done to the mod... In addition to Gondor, Rhun are considered done, which means you can do head on battles with two complete factions! For the record, I'd say that Rohan is above 60%, if not 70%! A couple of heroes and a single unit missing, that's all... Means it's playable, but lacks heroes to lead them.. but spam units and that shouldn't be a problem 
Go here to access the download page, or click here for a direct download.
I hope you'll enjoy the beta, and I really hope you won't forget two important things about it; Report bugs here Suggest suggestions here
And of course, if for some reason you can't get it to work, simply post in this thread, and I'll help you as good as I can 
Anyways, that's it folks! Again, I hope you enjoy it, as it's my Christmas present to you all, even if you don't celebrate! 
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29 Comments | Catapult
Posted November 26, 2008. By Lauri
Hey all
I've only got a small pic for you today, and well... It's not final product, as you'll easily see on the catapult itself, but it's all you'll get in the next beta 

On another hand, I've been lack motivation for a few weeks now, but that doesn't mean no beta for Christmas  It's just, gonna lack a few things that I wanted to have in the beta... But now atleast Gondor and Rhun should be as complete as I can get them, and much more improved since the last beta.. And of course, Rohan's gotten quite a few new things  Uhm, no I haven't decided on the last tier one power for Rhun, so that's lacking.. 
Well, that's it... After the beta I'll be taking trying to take a break... It will most likely fail, and I'll still be here every day, but not mod.. I do hope that I either get more motivation to work after a successful break, or just leave this place for good... only time will tell, but I've had a great time here though 
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