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Sorry guys, and girls, this is still in progress.
Harad is one of the greatest realms of Middle-Earth, but it is not controlled by any king or steward. There are countless of tribes, and they all have their leaders. Most of them wishes to expand their power, so there is often conflicts to be seen between them. The haradrims are very loyal, but if they sense the weakness of their leader, they can wander of to join another tribe. There are also haradrims that mercenaries. In addition to leaders of tribes, there are also small kings that have united tribes under his banner, and kings fighting each other is often the case, as they do not wish to share power. Selâth is one of these, and he has gathered enough lands and troops in Harad to proclaim the title of King of the Serpent, being confident that there will be little resistance. In his rule, there are many tribes that swears allegiance to his dominion, and there are many tribes that needs a little more convincing. He keeps out of Near Harad in the beginning, as well as Umbar, fearing what Gondor might do. At this stage, Selâth is not ready to wage a war towards the power of the West.
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King Selâth
Selâth, once a great warlord of Harad, has united most of Harad to destroy the Men of the West once and for all.
Special Power:
- Level 1: Leadership (+25% Armor, +30% Attack for nearby Haradrim)
- Level 1: Spear Throw (powerful ranged attack)
- Level 3: Mount
- Level 5: King of the Serpent (summons Serpent Guards)
- Level 7: King's Favor (grants targeted units much experience)
- Level 10: Serpents strike (does alot of damage against target)
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Felès
Felès, Selâth's personal assassin. His skills with his daggers and bow are devastating.
Special Power:
- Level 1: Toggle Bow\Daggers
- Level 1: King's Allegiance (Get's +25% Armor, +25% when near King Selâth)
- Level 2: Snake Venom (a poisoned attack against target, making it immobile)
- Level 3: Healing Plants (heals nearby heroes)
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Azranû
Azranû, a captain of Umbar, sets sail with his corsairs to raid Gondor's coastline, harassing the men of the Southern Fiefdoms, but they also sail up the river Anduin.
Special Power:
- Level 2: Pillage (nearby units gain resources for killing enemies)
- Level 6: Leadership (nearby corsairs gain +30% armor)
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Kurorch
Kurorch, the greatest of the Half-Trolls of Far Harad. His kin has not been troubled by the host of the West, as they never wandered to Far Harad. But Kurorch takes his half-trolls to the West.
Special Power:
- Level 1: Rage (+100% Attack, +20% Speed for a short time)
- Level 3: Giant Howl (stuns nearby enemies)
- Level 5: Leadership (+25% damage & +25% armor, nearby Half-Trolls)
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Haradrim Captain
The Captains of Harad has many uses, but they can toggle between bow and blade, making them the only ranged captains. |
Special: Only 3 captains allowed at a time.
- Leadership (+30% Attack, +100% Experience)
- Toggle Blade\Bow (Toggles weapon)
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Desert Spearmen
These are Harad's basic unit, with most of them which are from the occupied regions of Near Harad, thus the lack of training. |
Upgrades - Banner Carrier |
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Haradrim Soldiers
These are Harad's main units, and are also the toughest troops available in large numbers for Harad. They have good equipment. |
Upgrades -Forge Blades, Banner Carrier |
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Haradrim Archers
They are Harad's archers, gathered from all of Harad, sending arrows against their enemy to weaken them before the melee begins. |
Upgrades - Barbed Arrows, Banner Carrier |
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Corsairs of Umbar
The Corsairs of Umbar are skilled with both the blade and bow, and their accuracy is higher than average, yet they do not wear any armor. |
Upgrades - Barbed Arrows, Banner Carrier
Special:
- Toggle Blade\Bow (Toggles weapon)
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Desert Raiders
The raiders of Harad are the basic mounted units of Harad. They wield spear and shields, and they have fast horses at the lack of armor. |
Upgrades - Forge Blades, Banner Carrier |
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Half-Trolls of Far Harad
There is no being that knows what they really are. They are not common knowledge, and the men of the West fear them, as they approach. |
Upgrades - None |
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Hasharii
The Hasharii are assassins employed by King Selâth to eliminate enemy leaders, in the name of the Serpent King.
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Upgrades - None
Special:
- Dagger throw (throws a deadly dagger at target)
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Mumakil
The mumakil of Harad, feared among all living creatures, is at Harad's disposal. They can kill, and almost invulnerable to melee attacks. |
Upgrades - None. Special:
- Charge (Charges against the enemy)
- Can hold two battalions of troops.
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Serpent Guard
The guards of the Serpent are the toughest units available to Harad, and are some of the toughest troops of all Middle-Earth.
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Upgrades - Banner Carrier
Special:
- Leadership (nearby units gain +20% armor)
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Serpent Raiders
The raiders of the Serpent are the tougher yet rarer cavalry of Harad. It's said they are equal to the men of Rohan when it comes to horses.
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Upgrades - Forge Blades, Banner Carrier |
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Haradrim Siege Ladder
The siege ladder is used to scale enemy castles and walls, and they are necessary if Harad wants to successfully conquer a city with walls.
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Upgrades - None |
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Umbar Ballista
The ballista of Umbar is hardly used, as they prove a task to transport around, unlike ladders, but are often brought onboard ships.
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Upgrades - None |
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??? (1)
??? |
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Salvage (1)
Grants additional armor for most troops. |
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Allies of the East (3)
Summons allies of Rhûn. |
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Desert March (3)
All production is much faster for a short time. |
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??? (3)
??? |
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Burning Sun (6)
Stuns enemy units on the entire map. |
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??? (6)
??? |
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Host of Umbar (10)
Summons a legion of Umbar. |

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