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Small haradrim update

Posted August 1, 2010. By Lauri

Okay, so I've got a small update for you.

The Cavalry Raiders are "done" in the regard that they're bound to a skeleton and work in-game.
I've yet to add diversity to any of the Haradrim units, and for now they will all be the same.
Reason for this is that I'd rather have a Harad faction mostly up and running, than to waste my
motivation on trying to make good looking haradrim skins, which I simply can't!

Second units is the Hasharii.. They've been in the mod's asset for a long time, as Matias created them
a long time ago. I even remember that he wanted to redo them 'cause he meant they were so
outdated and ugly. Using the same reason as above, they'll do fine.

Posted Image Posted Image

I've also checked and see abit on the tech tree for the different faction and came to the conclusion:
Balace isn't there. Simple as that. Gondor and Harad has 4 elite or semi-elite units, while Rohan
and Rhûn has the more appropriate amount of 1. There's also other weird stuff, like having
5 different melee infantry for Gondor.. I mean, how many do they really need? Not 5..
I'm only satisfied with Rohan's at the moment, so the other factions will change, Rhûn being
the only possible exception to that rule.

Also I'm having troubles with the spells that allows the forces of Kingdom of Rohan and Gondor
to be buildt. Basically, you don't need to purchase the spell to be able to build them, making the
spell useless. I might look more into the spells and redo them, but since most are basic units,
they come to late in the game.. So anyone who want's to suggest new spells for Rohan and Gondor,
go ahead! I'd love to hear 'em!

So stay tuned for the next update, when I'll hopefully have some more renders and screenshots
for you, but also an updated tech tree..

| 6 Comments |

Catapult

Posted November 26, 2008. By Lauri

Hey all

I've only got a small pic for you today, and well... It's not final product, as you'll easily see on the catapult itself, but it's all you'll get in the next beta :p

Posted Image

On another hand, I've been lack motivation for a few weeks now, but that doesn't mean no beta for Christmas ;)
It's just, gonna lack a few things that I wanted to have in the beta... But now atleast Gondor and Rhun should be as complete as I can get them, and much more improved since the last beta.. And of course, Rohan's gotten quite a few new things :grin:
Uhm, no I haven't decided on the last tier one power for Rhun, so that's lacking.. :sad:

Well, that's it... After the beta I'll be taking trying to take a break... It will most likely fail, and I'll still be here every day, but not mod.. :sad: I do hope that I either get more motivation to work after a successful break, or just leave this place for good... only time will tell, but I've had a great time here though :)

| 37 Comments |

A spear day, a red day..

Posted October 25, 2008. By Lauri

Hey all, it's the 5th update of Rohan in a row...
You could call me busy, or you could call me lazy, I'd go for both ;)

Posted Image Posted Image

Those are the latest additions to the mod :D
That means, that there's really little left to do for Rohan to complete it, and that there's hope for another release before Christmas :D
Which I really hope will happen, because last release was only because I was tired of modding, and I'm not that now :wink_new:

This also means that I'm finally done with reusing everything about Rohan... :p After I created the Rohirrim, I've been sampling so much of their skins, that many of the newest things are pure lack-of-making-to-uniques... Some are though, but not all :)

Anyways, that's it for this update :D I had planned to have a couple of anims with it, but I never got around doing those :D

| 12 Comments |

Now for wrath

Posted September 7, 2008. By Lauri

And a red dawn!

Another update... I just thought it had been to long since last one :p

Posted Image Posted Image

Yeah, only two units!
Still though, this means that Rohan can go quite fast, since they have most of the skins already ;)
Okay, so there might just be a couple of units that I haven't done that will get these skins, but that's better than nothing :blink:
And with the Rohirrim Cavalry in order, there's only one thing left to say...

Gondor is DONE!

No more summon old Rohirrim! :xd:
Yeah, well bugs there are.. but hey, I can't find them all myself :p

| 9 Comments |

Allied update

Posted July 5, 2008. By Lauri

Hey all, and it's time for another one that I promised :p


Starting off with a few things you might already have seen...
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And now onto the new in-game screens I have for you all.. 25 as a matter of fact..
Do note, I've had some of these screens for ages, and some only a day :p
Top 3;
Posted Image Posted Image Posted Image

As you can see, there's alot of stuff to do :p The rest of the screens can be found here..

I've also got another thing for you to see..
[attachment=19879:building_rhun_two.jpg]

You can see some other buildings at this link.

That's all folks, hope you enjoyed it, see you soon ;)

| 13 Comments |

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